Perso Tiamat avec stats
<%* tp.hooks.on_all_templates_executed(async () => { const file = tp.file.find_tfile(tp.file.path(true)); await app.fileManager.processFrontMatter(file, (frontmatter) => { if(frontmatter["Force"] == null) frontmatter["Force"] = 1; if(frontmatter["Endurance"] == null) frontmatter["Endurance"] = 1; if(frontmatter["Habileté"] == null) frontmatter["Habileté"] = 1; if(frontmatter["Rapidité"] == null) frontmatter["Rapidité"] = 1; if(frontmatter["Perception"] == null) frontmatter["Perception"] = 1; if(frontmatter["Intelligence"] == null) frontmatter["Intelligence"] = 1; if(frontmatter["Tempérament"] == null) frontmatter["Tempérament"] = 1; if(frontmatter["Volonté"] == null) frontmatter["Volonté"] = 1;
if(frontmatter["Actions"] == null) frontmatter["Actions"] = 1;
});
}); %>
| Caractéristiques | |||
|---|---|---|---|
| Force | =this.Force |
Perception | =this.Perception |
| Endurance | =this.Endurance |
Intelligence | =this.Intelligence |
| Habileté | =this.Habileté |
Tempérament | =this.Tempérament |
| Rapidité | =this.Rapidité |
Volonté | =this.Volonté |
| Actions | =this.Actions |
Défense instinctive | = this.Actions - 1 |
| Points de santé | = this.Endurance * 10 + this.Force + this.Volonté |
Points d'énergie | = this.Volonté*10 + this.Intelligence |
| Points de furie max | = this.Tempérament * 2 |
||
| Déplacement | = 4 + this.Rapidité *2 |
Course | = this.Actions * this.Rapidité * 6 |
Talents : Compétences : Techniques : Equipement :